![]() ![]() I see myself needing one of these two programs mainly for creating meshes and even entire scenes as it will probably be a long while until I can design and implement my own ad hoc level editor. (Yes, I know this will limit me to the Windows platform, but that's not the point of this post.) My overall goal/project is to design and implement a game engine, probably focusing exclusively on Direct3D (as opposed to OpenGL). I know both are fantastic, feature rich programs, but my problem is that given the high cost ($4,000 - $5,000), I am understandably not willing to buy both: I must choose one or the other. Before the title of this thread scares you, no, I am not going to ask which is the best program overall, but I am going to seek opinions as to which one might better serve my specific needs.
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